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Explorations in generative systems, extended techniques, and unconventional form.
Where process and sound design intersect with composition.

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'membrane filters' 2015 small rendition of a large drumming installation - josh carro
08:57

2_23_24 | Part 1
05:58

Generative SFX Design
00:53
![Joshua Carro | [spaces for oblivion] (2024 revision) | Live at OME 3.23.24](https://i.ytimg.com/vi/3L5gA14DzbU/mqdefault.jpg 1x, https://i.ytimg.com/vi/3L5gA14DzbU/hqdefault.jpg 3x)
Joshua Carro | [spaces for oblivion] (2024 revision) | Live at OME 3.23.24
12:08

Gamepad Generative SFX Design
01:10

Generative SFX Design
01:31
![joshua carro - [An End for a New Beginning] for Electroacoustic Harps](https://i.ytimg.com/vi/2tPNLF6GX4o/mqdefault.jpg 1x, https://i.ytimg.com/vi/2tPNLF6GX4o/hqdefault.jpg 3x)
joshua carro - [An End for a New Beginning] for Electroacoustic Harps
14:01
![[time for sonic boom] - NYC performed by SHattered Glass](https://i.ytimg.com/vi/eAYaQIcmhsU/mqdefault.jpg 1x, https://i.ytimg.com/vi/eAYaQIcmhsU/maxresdefault.jpg 3x)
[time for sonic boom] - NYC performed by SHattered Glass
00:45
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